Lesson 3
Animate me!
This lesson introduces students to animation, emphasizing how still images in sequence can create the illusion of movement. Students will apply this knowledge within the Scratch programming environment. They will learn how to modify sprite costumes and create programs including count-controlled and forever loops, to bring their animations to life.
school
Grade
4
local_library
Subject
Language Arts, Art
schedule
Length of lesson
50 minutes
Learning objective
Students will create animations with loops.
Standards
CSTA Standards
- 1B-AP-08: Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
- 1B-AP-10: Create programs that include sequences, events, loops, and conditionals
- 1B-AP-12: Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features
National Arts Standards
- MA:Cn11.1.4a: Explain verbally and/or in media artworks, how media artworks and ideas relate to everyday and cultural life, such as fantasy and reality, and technology use.
- MA:Cn11.1.4b: Examine and interact appropriately with media arts tools and environments, considering ethics, rules, and fairness.
- MA:Cr2.1.4: Discuss, test, and assemble ideas, plans, and models for media arts productions, considering the artistic goals and the presentation
Lesson contents
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