Lesson 1

Exploring costumes in Scratch

This lesson introduces students to the Scratch editor, focusing on the Costume Tab. Students will explore the editor and engage in several hands-on activities where they predict the function of different paint tools and apply them to modify the appearance of a sprite in the Paint Editor.

school
Grade 4
local_library
Subject Language Arts, Art
schedule
Length of lesson 50 minutes

Learning objectives

Students will explore a block based programming environment.

Standards

CSTA Standards

  • 1B-AP-10: Create programs that include sequences, events, loops, and conditionals
  • 1B-AP-12: Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features

National Arts Standards

  • Cr2.1.4: Discuss, test, and assemble ideas, plans, and models for media arts productions, considering the artistic goals and the presentation
  • Cr3.1.4a: Revise artwork in progress on the basis of insights gained through peer discussion