Lesson 1
Exploring costumes in Scratch
This lesson introduces students to the Scratch editor, focusing on the Costume Tab. Students will explore the editor and engage in several hands-on activities where they predict the function of different paint tools and apply them to modify the appearance of a sprite in the Paint Editor.
school
Grade
4
local_library
Subject
Language Arts, Art
schedule
Length of lesson
50 minutes
Learning objectives
Students will explore a block based programming environment.
Standards
CSTA Standards
- 1B-AP-10: Create programs that include sequences, events, loops, and conditionals
- 1B-AP-12: Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features
National Arts Standards
- Cr2.1.4: Discuss, test, and assemble ideas, plans, and models for media arts productions, considering the artistic goals and the presentation
- Cr3.1.4a: Revise artwork in progress on the basis of insights gained through peer discussion