Unit 3.1

Weather watchers

In this unit, students are introduced to programming and data in Scratch. They will explore how programs are a set of instructions that computers follow to complete a task. Later in the unit, students will compare different types of weather data and modify a program to include variables.

school
Grade 3
local_library
Subject Science, Math
schedule
Length of unit 5 hours

Overview documents

1

Introduction to programming

Students explore how programs are made up of commands that a computer follows to complete a task.

2

Sequencing programs

Students investigate how sequencing impacts the outcome of the program.

3

What is data?

Students will compare data and information through a variety of data collection activities.

4

Exploring picture graphs

Students investigate and modify an existing program in Scratch.

5

Turning data into information

Students will compare information and data. They will discuss how organizing data on tables makes it easier to recognize patterns.

6

Creating picture graphs

Students will modify an existing program in Scratch to create a picture graph to display their weather data.

7

Analyzing data

Students write questions for their classmates to use to analyze their graphs.