Lesson 5
Telling the journey
In this lesson, students synthesize their understanding of network infrastructure, packetization, error detection, and protocols to write a story that tells the journey of a digital message traveling across the ocean. Students create a narrative describing how a message is broken into packets, routed through nodes, checked for errors, and reassembled at its destination. Finally, students select a meaningful portion of their story and create a corresponding interactive element in Scratch to visually model a scene from their story.
Learning objective
Students will synthesize networking concepts to write a narrative story.
Standards
🌐 CSTA Standards
- 2-AP-11: Create clearly named variables that represent different data types and perform operations on their values.
- 2-AP-12: Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals.
- 2-AP-13: Decompose problems and subproblems into parts to facilitate the design, implementation, and review of programs
- 2-NI-04: Model the role of protocols in transmitting data across networks and the Internet.
🇺🇸 Common Core Standards
- CCSS.ELA-Literacy.SL.6.5: Include multimedia components (e.g., graphics, images, music, sound) and visual displays in presentations to clarify information.
- CCSS.ELA-Literacy.W.6.3: Write narratives to develop real or imagined experiences or events using effective technique, relevant descriptive details, and well-structured event sequences.
Multi-lesson projects
Students will use the same project across multiple lessons.
Model the moment
Lesson contents
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Scratch projects
Model the moment
Student resource
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Multi-lesson project
Students will use the same project across multiple lessons