Unit 8.1
Time travelers
In this unit, learners will program a choose-your-own-adventure-style interactive project that allows users to explore key historical events from multiple perspectives. Through this engaging experience, students will develop their understanding of branching narratives and conditionals, and will incorporate user input as they travel through time to explore historical events.
Overview documents
Plan your project
Students use a decision tree to plan a choose-your-own-adventure project based on a historical event.
Set the scene
Students use the decision tree they created in the previous lesson to begin programming their Scratch project. They will design sprites and backdrops that introduce their historical event and set the scene for their interactive story.
Broadcasting
Students incorporate broadcasting into their project to shift scenes as the user makes decisions.
Check for understanding
Students plan a matching activity to test the user on their learning related to the historical event.
Interactions
Students explore the use of conditionals to program an appropriate response based on the user’s choice in the matching activity.
Sharing our work
Students share their final projects, explore their peers' work, and reflect on their programming decisions.