Lesson 3

Build it in Scratch - part 1

In this lesson, students move from planning to creating as they build the sharing component of their true/false quiz game in Scratch. Using their storyboards from the previous lesson, students add and program sprites and backdrops to share interesting facts about their selected geographic location.

school
Grade 5
local_library
Subject Social studies
schedule
Length of lesson 50 minutes

Learning objective

Students will develop a program that shares facts with a user.

Standards

CSTA Standards

  • 1B-AP-10: Create programs that include sequences, events, loops, and conditionals
  • 1B-AP-12: Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features
  • 1B-AP-16: Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation, and review stages of program development