Lesson 4

Puzzling symbols

In this lesson, students explore how symbols and images can be used to hide information as a form of encryption. Students are introduced to the concept of steganography and examine historical examples of messages that are hidden in plain sight. They then decode rebus puzzles to gain an understanding of how symbols can represent words, sounds, or ideas. Finally, students design and program their own rebus puzzles in Scratch to add the concept of decryption to their existing cipher projects.

school
Grade 7
local_library
Subject Technology, Social studies
schedule
Length of lesson 50 minutes

Learning objective

Students will create a rebus puzzle that can be decrypted to reveal a hidden message.

Standards

🌐 CSTA Standards

  • 2-AP-11: Create clearly named variables that represent different data types and perform operations on their values.
  • 2-AP-12: Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals.
  • 2-NI-06: Apply multiple methods of encryption to model the secure transmission of information.

🇺🇸 College, Career, and Civic Life (C3) Framework

  • D2.Civ.10.6-8: Explain the relevance of personal interests and perspectives, civic virtues, and democratic principles when people address issues and problems in government and civil society.
  • D2.His.1.6-8: Analyze connections among events and developments in broader historical contexts
  • D2.His.2.6-8: Classify series of historical events and developments as examples of change and/or continuity.

Multi-lesson projects

Students will use the same project across multiple lessons.

Lesson contents

Scratch projects

Cipher quest

Student resource

Multi-lesson project

Students will use the same project across multiple lessons