Lesson 6
Launch day
In this lesson, students will write clear descriptions of their app. They will explain why they have created it and how a user might use it. They will turn this description into a short pitch. Students will then practice and present their pitch, discussing their design choices. Finally, they will propose new features for version 2.0 of their app, using the feedback they have received to refine their project.
school
Grade
6
local_library
Subject
Health
schedule
Length of lesson
50 minutes
Learning objective
Students will provide feedback to a peer.
Standards
National Health Education Standards
- 2.8.3: Analyze how various influences affect the health and well-being of people and communities in different ways.
- 4.8.1: Use effective communication skills across various modes of communication to support health and well-being of self and others.
- 7.8.3: Demonstrate practices and behaviors that support personal and community health and well-being.
- 8.8.3: Adapt advocacy skills and strategies for a variety of audiences and contexts.
CSTA Standards
- 2-AP-15: Seek and incorporate feedback from team members and users to refine a solution that meets user needs
- 2-AP-19: Document programs in order to make them easier to follow, test, and debug.
- 2-CS-01: Recommend improvements to the design of computing devices, based on an analysis of how users interact with the devices.
Multi-lesson projects
Students will use the same project across multiple lessons.
Lesson contents
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Scratch projects
My anti-app
Student resource
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Multi-lesson project
Students will use the same project across multiple lessons