Unit 3.2
Picture this!
In this unit, students will explore how art and computing intersect. They will discuss where art exists around them, how the development of art has changed throughout history, and how they can leverage computing to create original pieces of art. By the end of this unit, they will have created a program that outputs a unique work of art based on how users interact with it.
Overview documents
My digital canvas
Students will identify where art exists in their community. They will be introduced to Scratch and complete an activity where they modify an existing program.
Lines and loops
Students will discuss how artists create lines and compare this to generating lines in Scratch. They will be introduced to the forever loop and how it can be used to create lines in Scratch.
Words that matter
Students will explore how artists incorporate words into their art. They will work through an activity to brainstorm a word that means something to them. Using a planning sheet, students will plan their program, considering different looks and motion blocks.
Create it
Students, through a debugging activity, will discuss the importance of program initialization. They will begin programming the algorithm for the word they determined in the last lesson.
Make it interactive
Students will be introduced to the concept of interactive programs. They will discuss how interactivity allows for users to engage with their program. They will add a new sprite to their program that creates stamps around the stage when interacted with by the user.
My artist statement
Students will write an artist statement describing the choices they made throughout the development of their program. They will participate in a gallery walk where they test their classmates' programs and provide feedback.